module Base
{
		model Leather
	{
		mesh = WorldItems/Leather,
		texture = WorldItems/Leather,
		scale = 0.4,
	}
		model FabricRoll
	{
		mesh = WorldItems/FabricRoll,
		texture = WorldItems/FabricRoll,
		scale = 0.010,
	}
		model FabricRollRed
	{
		mesh = WorldItems/FabricRoll,
		texture = WorldItems/FabricRollRed,
		scale = 0.010,
	}
		model FabricRollGreen
	{
		mesh = WorldItems/FabricRollBlue,
		texture = WorldItems/FabricRollGreen,
		scale = 0.010,
	}
		model FabricRollBlue
	{
		mesh = WorldItems/FabricRollBlue,
		texture = WorldItems/FabricRollBlue,
		scale = 0.010,
	}
		model FabricRollGrey
	{
		mesh = WorldItems/FabricRoll,
		texture = WorldItems/FabricRollGrey,
		scale = 0.010,
	}
		model FabricRollBrown
	{
		mesh = WorldItems/FabricRoll,
		texture = WorldItems/FabricRollBrown,
		scale = 0.010,
	}
		model DyePotRed
	{
		mesh = WorldItems/CookingPotFull,
		texture = WorldItems/DyePotRed,
		scale = 0.4,
	}
		model DyePotGreen
	{
		mesh = WorldItems/CookingPotFull,
		texture = WorldItems/DyePotGreen,
		scale = 0.4,
	}
		model DyePotBlue
	{
		mesh = WorldItems/CookingPotFull,
		texture = WorldItems/DyePotBlue,
		scale = 0.4,
	}
		model DyePotBrown
	{
		mesh = WorldItems/CookingPotFull,
		texture = WorldItems/DyePotBrown,
		scale = 0.4,
	}
		model DyePotGrey
	{
		mesh = WorldItems/CookingPotFull,
		texture = WorldItems/DyePotGrey,
		scale = 0.4,
	}
}
